Partners

EWA ETF Stock Price & Overview

We launched in-experience automatic translation, enabling creators to support up to 16 languages and bring their experiences to people all over the world. We enabled creators to measure where and when people in their experiences make purchases, allowing them to optimize their monetization. We made it easier for creators to test their experiences across different consoles by enabling emulation of touch controls & platform-specific gamepads.

How We Doubled AI Code Acceptance by Teaching Models to Think Like Roblox Engineers

Your account helps you do more by personalizing your Google experience and offering easy access to your most important information from anywhere. House price growth appears to be on the cusp of turning negative and provides a rationale for a peak cash rate at t… The robust population growth is allowing Austra…
The iShares MSCI Australia ETF, which has generated respectable returns of 14% over the past year, is still lagging other developed markets and global stocks in a big way. We expanded publisher eligibility for Immersive Ads and launched Brand Suitability controls, which allows advertisers to choose between eligible categories of experiences to show their Immersive Ads. We introduced a new curation unit to recommend new experiences to people on Roblox every day. We made physics debugging easier by allowing creators to pause physics simulations in Studio We made improvements to physics on our platform, enabling more accurate interactions between fluids and forces.

Request/Gift Robux for 18+

US stocks and bonds have been positively correlated, making it challenging to hedge equity https://www.55betting.nl/ risks. US equities have been dominated by a handful of stocks, highlighting the need for diversification. Moreover, markets seem to broadly apply steep multiples to non-mining exposures in Australia, particularly financials.

APAC Equities: The Sensitivity To Oil Prices

Evaluating iShares MSCI Australia ETF as an investment option at its current market price, tracking Australian equities. Topping the list and outperforming in that span have been emerging market countries like Brazil and India, which are both up well over 6.5%. As global markets spiral from fresh tariff hikes, some emerging markets defy the chaos—surviving and thriving.

  • We introduced a curated sort of Marketplace assets, recommending items to people on Roblox.
  • The iShares MSCI Australia ETF, which has generated respectable returns of 14% over the past year, is still lagging other developed markets and global stocks in a big way.
  • We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware.
  • The quarter-on-quarter growth was also a bit stronger at 0.4% (ING f …
  • This brings the annual growth rate down from 1.5% to 1.1%.
  • No matter which device or Google service you’re using, your account gives you a consistent experience you can customize and manage at any time.
  • Gains in US markets are becoming increasingly concentrated in a few stocks, leading me to look for opportu…

We launched the beta of the text generation API that enables creators to implement LLM-powered gameplay mechanics. We overhauled Studio’s Explorer, the primary way creators use to manage and organize assets, by improving performance and eliminating most hangtime. Your Google Account helps you save time by automatically filling in passwords, addresses, and payment details using the information you’ve saved to your account.
We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences. We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware. We launched a pilot test of a new Shopify integration, allowing select brands and creators to partner and sell real world items in game. Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.

Creator events now on groups page

Creators on Roblox can now see what changes their collaborators have made to their experiences in Roblox Studio. Creators can now add music to their experiences via our new integration with our partner Distrokid. Eligible creators can now run price tests to find the best price is for each of their in-game products, helping creators grow revenue without sacrificing user engagment. Creators now have more insight into where players are finding their experiences and insight into the effectiveness of their ads. Everyone on Roblox can now filter their charts by device and country, to help them find the right experiences and games.
We began a test to increase the amount of server memory available to creators, enabling creators to create experience that can support more content and more players. We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items. We updated our genres to allow creators to more accurately pick the genres that fit their game, and help users find specific genres that they’re interested in. We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences. Creators now have access to Assistant, that can help auto-complete and edit scripts, insert objects into experiences, and more to help creators build faster.

  • We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing.
  • We opened up creation of marketplace assets on the platform, allowing people who meet a standard set of eligibility requirements to create and sell assets on the platform.
  • We expanded profiling capacity with new features in our Script Profiler to help creators.
  • Topping the list and outperforming in that span have been emerging market countries like Brazil and India, which are both up well over 6.5%.
  • Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
  • We began a test to increase the amount of server memory available to creators, enabling creators to create experience that can support more content and more players.

Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences. The real-time translation API allows creators to translate text into player’s local langues programtically, enabling better automatic localization of experiences. We released a new way for creators to send personalized notifications to 13+ users to keep up with the most important moments in their favorite experiences. The Captures APIs allow creators to include pre-set moments within experiences where a screenshot is automatically taken for users to save, share, or delete the screenshot. We made it easier for creators to get the word out about in-experience events by enabling custom thumbnails & notifications for people who engage with their experience. We introduced the Ban API that allows creators to ban people and their alternate accounts from a given experience.

EWA: Potentially Range Bound, Given The Mix Of Tailwinds And Headwinds

We improved Roblox Studio’s assistant functionality, expanding where AI generated scripts can be inserted in experiences. We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.